The technical basis is a metal frame that accommodates all the necessary electrotechnical components and is suitable for both indoor and outdoor applications. On it, a transparent, slightly elastic PU mat is installed. It consists of a polyol and an isocyanate component. These form an aliphatic polyurethane mat. Completely “made by Melos”.
The LED floor is functionally subdivided into modules. Each module can illuminate individually or in combination – small points or entire zones react to touches. Game elements move towards or around the player. Thanks to these effects, completely new game ideas can be developed in terms of planning and a specially developed game configurator software allows for every possibility of individualisation. Game ideas can be transferred to surfaces in floors and walls in a way previously only known from computer games or on a small scale from board games.
Interactive LED flooring solutions are networked online so they can be equipped with new game ideas over long distances. They are equipped with loudspeakers, which give every game an acoustic dimension if desired.